Monday, 13 June 2016

Bringing out the Big Boy

I've been ratting in the local belts. I'd like to say its for the ISK but its not, it's relaxing and something to do as I'm waiting on other things to be ready for my attention.
I logged in recently to see blog friend Acki furiously typing an asteroid belt location in Local. It took me a couple of seconds to realize he was calling for support not because he was tackled (which is laughable, Acki wouldn't need help) but because he had an Officer spawn.
Alas I was not able to help him, I was in undocking a Scimitar, as he killed the Officer spawn but he did make an interesting comment that his Machariel was able to solo kill this rat, if taking heavy damage.

Fitting On A Budget


I asked to have a look at the fit, after all I use a Gila for ratting and a chance to upgrade to something with some more firepower that will kill rats quick is something I'd like to see. The fit was not unsurprising in lack of bling, I really was considering something that had faction or deadspace modules but it was not, it was a relatively cheap T2 fit:
[Machariel, Rattler]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Reactor Control Unit II
Large Armor Repairer II
Armor Explosive Hardener II

500MN Y-T8 Compact Microwarpdrive
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II

1400mm Howitzer Artillery II, Republic Fleet Fusion L
1400mm Howitzer Artillery II, Republic Fleet Fusion L
1400mm Howitzer Artillery II, Republic Fleet Fusion L
1400mm Howitzer Artillery II, Republic Fleet Fusion L
1400mm Howitzer Artillery II, Republic Fleet Fusion L
1400mm Howitzer Artillery II, Republic Fleet Fusion L
1400mm Howitzer Artillery II, Republic Fleet Fusion L
Drone Link Augmentor II

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Bouncer II x5
The hull is what this ship is built on and it's a very good hull and all the bonuses the hull give are to Large Projectile Turrets thus why we're using the 1400mm Howitzers. It's also a great time to buy a Machariel as the price has dipped under 400m and this is half the cost it used to be when I started.


A faction battleship, from Jita, for under 500m excluding ammunition.


Playing To Bonuses


Warp speed and acceleration aren't wonderful, useful yes-ish as they do help moving between belts but it's those Large Projectile Turret bonuses that will make our Battleship one nasty mofo (to NPC rats at least):


The higher your Gallente and Minmatar Battleship skills the better you will be but I've found Level 4 is more than enough for the rats in Curse.

Not really much more I can say about the bonuses that they don't say themselves; Extra damage and rate of fire are just what we need with Howitzers. The RoF is still a pain in the arse (40s base) but with the hull and decent (Level 4 specialization and Level 5 Gunnery Support skills, which you should have as a minimum honestly) then you're looking at a 18/20 second RoF.

RoF is one thing but getting the extra 5% per level damage adds to the punch, with anything sub-Battleship sized is a one shot kill from one or two guns but Battleship NPC's will lose between 50% and 75% health per salvo. You'll be unlucky if you need more than two, three at the most, salvos for any ship but a Faction or Officer spawn.

How She Goes


She goes very well. I named her Litany of Fury after a Warhammer 40,000 ship I read about recently and she's been full of fury when I've used her.

Cruiser and Frigates are one shot kills, so annoying to deal with that I've actually grouped my guns into two groups of two and three single groups. That way i can just press F1-F5 to shoot my guns and use the singles for small stuff and the large to large.

Looking at my wallet I was averaging 18m per tick (~15 minutes) of ratting. Sure it ain't huge but its free money and can be used to buy better things. I've used her in sites as well, nothing overly dangerous but the simple ones and she does very well there too.

What we have here is a solid ship with a good fit that turns this ship into a great ratter. Change the armour hardener to whatever your rats do as primary damage and you'll have a ship that should work anywhere in New Eden.





No comments:

Post a comment